Method to detect and score churn in online social games
AssigneeZynga Inc.
InventorsHans Wolters, Jim Baer, Girish Keswani
Life of this patent
Estimating the term…
Loading patent…
AssigneeZynga Inc.
InventorsHans Wolters, Jim Baer, Girish Keswani
Estimating the term…
A method and a system for predicting churn of a player of an online game is described. Online engagements of a group of players of the online game are monitored during a churn prediction model training period. Online engagement scores for the group of players are computed within a periodic number of days within the churn model training period. A weighted exponential moving average of the online engagement scores of the group of players of the online game is computed during the churn model training period. The weighted exponential moving average is used to determine an online engagement threshold value of a churn prediction model for the online game. The online engagement threshold value is applied to a weighted exponential moving average of a player during an observation period to determine a churn probability of the player within a prediction period.
A system comprising:
A method comprising:
A non-transitory computer readable storage medium storing instructions for causing a machine, in response to execution of the instructions by the machine, to perform operations comprising:
Dependencies are inferred from the claim text.