Non-commission PAI GOW poker games, devices, systems and methods thereof
AssigneeLubin-Jones, LLC
InventorDaniel C. Lubin
Life of this patent
Estimating the term…
Abstract
Methods of playing commission-free pai gow poker games are disclosed. The commission-free pai gow poker games have multiple features, including a novel push mechanism and a novel copy-fostering mechanism, that provide a gaming establishment with an adequate house edge without the need to charge a commission on player wins. The features of the commission-free pai gow poker games may be incorporated in one or more instruction sets or software configured in one or more mechanical devices and/or electronic devices. Furthermore, the features may be configured in one or more displays in communication with one or more servers as desired. Furthermore, the commission-free pai gow poker games may be offered in a non-gaming media environment as desired.
Claims14
A method of playing a modified pai gow poker game over a communication network comprising the steps of:
- providing an electronic shuffling system comprising:
- a server in communication with the communication network,
- a deck-receiving device coupled to the server and configured to receive a standard poker card deck,
- an electronic shuffling device coupled to the server and configured to perform a shuffling operation,
- a display device coupled to the server and to the electronic shuffling device, and
- a shuffle verifier coupled to the server and the electronic shuffling device, and comprising a detector and a tracking module;
- shuffling the standard poker card deck using the electronic shuffling device;
- determining by the shuffle verifier that the shuffling was a legitimate shuffling operation;
- identifying the legitimate shuffling operation on the display device;
- receiving a player input through one or more player interfaces displayed on one or more communication devices in communication with the server via the communication network, wherein the one or more communication devices is remote from the electronic shuffling system;
- responsive to receiving the player input, generating a random card hand selected from the group of card hands consisting of five cards, six cards, seven cards and eight cards from the standard poker card deck of physical playing cards including a wild card for each of the one or more players and a dealer and for display on the one or more player interfaces during the round of play;
- identifying each dealt card using the detector;
- tracking each dealt card using the tracking module;
- evaluating a dealer's card hand to determine whether said dealer's card hand comprises a dealer's pai gow hand having no poker elements other than the value of individual singleton cards;
- identifying a highest value card of said dealer's pai gow hand;
- providing a push condition having a preselected card value comprising a single card selected from the group of single cards consisting of ace, king, queen, jack, ten and nine;
- comparing the highest value card of the dealer's card hand with the push condition to determine if the highest value card of the dealer's card hand is of the same value as the preselected card value, wherein the comparison of the dealer's card hand with the push condition is facilitated by at least one data processing device in communication with the communication network;
- and
- settling said round of play as a tie if the push condition is satisfied, wherein settling the round of play is facilitated by the at least one data processing device in communication with the communication network.
A method of providing a modified pai gow poker game over a communication network comprising the steps of:
- providing an electronic shuffling system comprising:
- a server in communication with the communication network,
- a deck-receiving device coupled to the server and configured to receive a standard poker card deck,
- an electronic shuffling device coupled to the server and configured to perform a shuffling operation,
- a display device coupled to the server and to the electronic shuffling device, and
- a shuffle verifier coupled to the server and the electronic shuffling device, and comprising a detector and a tracking module;
- shuffling the standard poker card deck using the electronic shuffling device;
- determining by the shuffle verifier that the shuffling was a legitimate shuffling operation;
- identifying the legitimate shuffling operation on the display device;
- receiving a player input through one or more player interfaces displayed on one or more communication devices in communication with the server via the communication network, wherein the one or more communication devices is remote from the electronic shuffling system;
- responsive to receiving the player input, generating a random card hand to form a player's hand and a random card hand to form a dealer's hand in the round of play;
- identifying each dealt card using the detector;
- tracking each dealt card using the tracking module;
- determining if the dealer's hand comprises a dealer's pai gow hand, wherein a dealer's pai gow hand is a hand of cards having no poker ranking other than the value of an individual singleton card;
- identifying a card having the highest ranking among the cards forming the dealer's hand if the dealer's hand is determined to be a dealer's pai gow hand;
- comparing the highest ranked card of the dealer's hand with a preselected card rank, wherein the comparison is facilitated by at least one data processing device in communication with the communication network;
- and
- settling the round of play if the highest ranked card of the dealer's hand is of the same rank as the preselected card rank, wherein the entire wager is neither won nor lost, wherein settling the round of play is facilitated by the at least one data processing device in communication with the communication network.
A method of providing a modified pai gow poker game over a communication network comprising the steps of:
- providing an electronic shuffling system comprising:
- a server in communication with the communication network,
- a deck-receiving device coupled to the server and configured to receive a standard poker card deck,
- an electronic shuffling device coupled to the server and configured to perform a shuffling operation,
- a display device coupled to the server and to the electronic shuffling device, and
- a shuffle verifier coupled to the server and the electronic shuffling device, and comprising a detector and a tracking module;
- shuffling the standard poker card deck using the electronic shuffling device;
- determining by the shuffle verifier that the shuffling was a legitimate shuffling operation;
- identifying the legitimate shuffling operation on the display device;
- receiving a player input through one or more player interfaces displayed on one or more communication devices in communication with the server via the communication network, wherein the one or more communication devices is remote from the electronic shuffling system;
- responsive to receiving the player input, generating a random card hand to form a player's hand and a random card hand to form a dealer's hand in the round of play;
- identifying each dealt card using the detector;
- tracking each dealt card using the tracking module;
- determining if the dealer's hand comprises a dealer's pai gow hand, wherein a dealer's pai gow hand is a hand of cards having no poker ranking other than the value of an individual singleton card;
- identifying a card having the highest ranking among the cards forming the dealer's hand if the dealer's hand is determined to be a dealer's pai gow hand;
- comparing the highest ranked card of the dealer's hand with a preselected card rank, wherein the comparison is facilitated by at least one data processing device in communication with the communication network;
- and
- continuing the pai gow game unless the highest ranked card of the dealer's hand is the same as the preselected card rank;
- settling the round of play if the highest ranked card of the dealer's hand is of the same rank as the preselected card rank, wherein settling the round of play is facilitated by the at least one data processing device in communication with the communication network.
Dependencies are inferred from the claim text.