# US 10,484,757 B2 · Systems and methods for graphical data presentation during a sporting event broadcast

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- Number: US 10,484,757 B2
- Document ID: US10484757B2
- Status: Granted
- Kind: B2
- Application number: 16/271,240
- Filed: 2019-02-08
- Published: 2019-07-11
- Granted: 2019-11-19
- Earliest claimed: 2017-03-09
- Assignees: SportsMEDIA Technology Corporation
- Applicants: SportsMEDIA Technology Corporation
- Inventors: Gerard J. Hall
- Web page: https://patentgrep.com/patent/US10484757B2

## CPC

- H04N 21/8126: {involving additional data, e.g. news, sports, stocks, weather forecasts}
- G06T 11/26: Drawing of charts or graphs
- H04N 21/4312: {involving specific graphical features, e.g. screen layout, special fonts or colors, blinking icons, highlights or animations}
- H04N 21/4882: {for displaying messages, e.g. warnings, reminders (arrangements for providing short real-time information to substation in data switching networks H04L12/1895)}
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- G06T: IMAGE DATA PROCESSING OR GENERATION, IN GENERAL

## Abstract

Systems and methods for graphical data presentation during a sporting event broadcast are disclosed. A server platform is constructed and configured in network communication with at least one input device and at least one display device. The at least one input device transmits input data with time code related to the sporting event to the server platform in real time or near real time. The server platform processes the input data according to a production sequencing of the sporting event, thereby creating processed data. The server platform creates and integrates the processed data with a video presentation of the sporting event based on the production sequencing of the sporting event. The at least one display device displays a customized graphical presentation of the processed data with the video presentation.

## Claims

### Claim 1

A system for graphical data presentation during a sporting event broadcast, comprising:
a server platform constructed and configured for network communication with at least one input device and at least one display device;
wherein the at least one input device is operable to collect and transmit input data with time codes related to a sporting event to the server platform in real time or near real time;
wherein the server platform comprises at least one rules engine, wherein the at least one rules engine is operable to generate a framework of the sporting event with usage chart methodology based on the time codes of the input data, types of the input data, rules of the sporting event, a context of the sporting event, a production sequencing of the sporting event, and a type of the at least one display device;
wherein the server platform is operable to process the input data based on the framework of the sporting event, thereby creating processed data;
wherein the server platform is operable to customize and integrate a graphical presentation of the processed data with a video presentation of the sporting event based on the framework of the sporting event; and
wherein the at least one display device is operable to display the graphical presentation of the processed data with the video presentation of the sporting event.

### Claim 2 (depends on 1)

The system of claim 1, wherein the server platform is further operable to automatically aggregate, correlate, and synchronize the input data.

### Claim 3 (depends on 1)

The system of claim 1, wherein the server platform is further operable to customize a graphical user interface (GUI) for the at least one display device used by a specific party related to the sporting event.

### Claim 4 (depends on 3)

The system of claim 3, wherein the at least one display device is further operable to display and interact with the graphical presentation via the customized GUI for the at least one display device.

### Claim 5 (depends on 3)

The system of claim 3, wherein the specific party related to the sporting event is selected from a group consisting of team owners, coaches, trainers, medical staff, announcers, in-stadium displays, fans, and viewers.

### Claim 6 (depends on 1)

The system of claim 1, wherein the at least one display device is selected from a group consisting of televisions, computers, smart phones, tablets, talent screens, scoring screens, telestrators, and other broadcasting equipment.

### Claim 7 (depends on 1)

The system of claim 1, wherein the production sequencing is based on a rhythm, an event sequencing, and a natural cadence of the sporting event, and specific production requirements for broadcasting.

### Claim 8 (depends on 1)

The system of claim 1, wherein the graphical presentation is an in-game hybrid statistics line embedded in the video presentation of the sporting event.

### Claim 9 (depends on 1)

The system of claim 1, wherein the at least one rules engine is operable to store a multiplicity of rules sets for a multiplicity of sporting events.

### Claim 10 (depends on 1)

The system of claim 1, wherein the at least one rules engine is operable to automatically recognize the sporting event based on the input data and select a set of rules for the sporting event.

### Claim 11 (depends on 1)

The system of claim 1, wherein the at least one rules engine is operable to update rules for the sporting event.

### Claim 12

A system for graphical data presentation during a sporting event broadcast, comprising:
a server platform constructed and configured for network communication with a multiplicity of input devices and at least one display device;
wherein the multiplicity of input devices is operable to collect and transmit input data with time codes related to a sporting event to the server platform in real time or near real time;
wherein the server platform comprises at least one rules engine, wherein the at least one rules engine is operable to generate a framework of the sporting event with usage chart methodology based on the time codes of the input data, types of the input data, rules of the sporting event, a context of the sporting event, a production sequencing of the sporting event, and a type of the at least one display device;
wherein the server platform is operable to analyze the input data based on the framework of the sporting event, thereby creating analyzed data;
wherein the server platform is operable to customize and integrate a graphical presentation of the analyzed data with a video presentation of the sporting event based on the framework of the sporting event;
wherein the server platform is operable to create at least one graphical user interface (GUI) customized for the at least one display device; and
wherein the at least one display device is operable to display the graphical presentation of the analyzed data with the video presentation of the sporting event via the at least one GUI customized for the at least one display device.

### Claim 13 (depends on 12)

The system of claim 12, wherein the server platform further comprises a machine learning engine operable to analyze the input data.

### Claim 14 (depends on 12)

The system of claim 12, wherein the at least one input device comprises tracking sensors, biometric sensors, and impact sensors.

### Claim 15

A method for graphical data presentation during a sporting event broadcast, comprising:
providing a server platform network communication with at least one input device and at least one display device, wherein the server platform comprises at least one rules engine;
the at least one input device collecting and transmitting input data with time codes related to a sporting event to the server platform in real time or near real time;
the at least one rules engine generating a framework of the sporting event with usage chart methodology based on the time codes of the input data, types of the input data, rules of the sporting event, a context of the sporting event, a production sequencing of the sporting event, and a type of the at least one display device;
the server platform processing the input data based on the framework of the sporting event, thereby creating processed data;
the server platform customizing and integrating a graphical presentation of the processed data with a video presentation of the sporting event based on the framework of the sporting event; and
the at least one display device displaying the graphical presentation of the processed data with the video presentation of the sporting event.

### Claim 16 (depends on 15)

The method of claim 15, further comprising the server platform customizing a graphical user interface (GUI) for the at least one display device used by a specific party related to the sporting event.

### Claim 17 (depends on 16)

The method of claim 16, further comprising the at least one display device displaying and interacting with the graphical presentation via the customized GUI for the at least one display device.

### Claim 18 (depends on 15)

The method of claim 15, further comprising the at least one rules engine storing a multiplicity of rules sets for a multiplicity of sporting events.

### Claim 19 (depends on 15)

The method of claim 15, further comprising the at least one rules engine automatically recognizing the sporting event based on the input data and selecting a set of rules for the sporting event.

### Claim 20 (depends on 15)

The method of claim 15, further comprising the at least one rules engine updating rules for the sporting event.
