Augmented reality and physical games
AssigneeMicrosoft Technology Licensing, LLC
InventorsSteven John Robbins, William J. Westerinen, Lisa M. Hanson, Sung Ho Son, Richard J. Wattles
Life of this patent
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Abstract
Augmented reality and physical game techniques are described. In one or more implementations, an indication is received by a computing device of a location of a physical gaming piece of a game. An augmentation is computed based on the indication by the computing device to be displayed as part of the game. The augmentation is displayed by the computing device on a display device that is at least partially transparent such that a physical portion of the game is viewable through the display device concurrently with the augmentation.
Claims20
An apparatus comprising:
- a light engine;
- a light guide configured to receive light from the light engine, the light guide being at least partially transparent such that at least a portion of physical surroundings of the apparatus are viewable through the light guide;
- and
- one or more modules implemented at least partially in hardware, the one or more modules being configured to detect a presence of a physical game in the physical surroundings, compute an augmentation based at least partially on one or more available moves for a physical game piece in a current state of play of the physical game, and cause the light engine to output the augmentation for display by the light guide.
A method comprising:
- receiving an input to a computing device of a current state of play of a physical game;
- computing an augmentation based on the input and one or more available moves for a physical game piece in the current state of play of the physical game, the augmentation to be displayed as part of the physical game;
- and
- displaying the augmentation by the computing device on a display device that is at least partially transparent such that a physical portion of the game is viewable through the display device concurrently with the augmentation.
A method for displaying an augmentation, the method performed on a computing device by one or more modules implemented at least partially in hardware, the method comprising:
- detecting features of a physical surroundings of an apparatus via image data received from a camera;
- computing a geometry of the physical surroundings based upon the features detected;
- detecting a presence of a physical game in the physical surroundings from the geometry of the physical surroundings;
- computing the augmentation based at least partially on one or more available moves for a physical game piece in a current state of play of the physical game;
- and
- outputting the augmentation for display via a display device in a location and a position based upon one or more of the features, the geometry, and the physical game detected in the physical surroundings.
Dependencies are inferred from the claim text.