System and method for game theory-based design of robotic systems
AssigneeEnergid Technologies Corporation
InventorsJames D. English, Ryan S. Penning, Douglas E. Barker, Paul Muench, Brett L. Limone
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AssigneeEnergid Technologies Corporation
InventorsJames D. English, Ryan S. Penning, Douglas E. Barker, Paul Muench, Brett L. Limone
Estimating the term…
A method, computer program product, and computer system for configuring a stochastic simulation scenario, wherein the stochastic simulation scenario may include one or more variables, wherein at least a portion of the one or more variables may include agent behavior, and wherein the stochastic simulation scenario may be randomized and digital. The stochastic simulation scenario may be executed to generate one or more results of the stochastic simulation scenario. At least a portion of the one or more variables may be optimized using one or more optimization metrics on the one or more results of the stochastic simulation scenario, wherein at least the portion of the one or more variables may be modified based on game theory.
A computer-implemented method for game theory-based design comprising:
A computer program product residing on a computer readable storage medium having a plurality of instructions stored thereon which, when executed across one or more processors, causes at least a portion of the one or more processors to perform operations comprising:
A computing system including one or more processors and one or more memories configured to perform operations comprising:
Dependencies are inferred from the claim text.