System and method for encoding 360° immersive video
AssigneeTelefonaktiebolaget LM Ericsson (publ)
InventorsChris Phillips, Robert Hammond Forsman, Sarel Cohen, Rickard Sjöberg
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AssigneeTelefonaktiebolaget LM Ericsson (publ)
InventorsChris Phillips, Robert Hammond Forsman, Sarel Cohen, Rickard Sjöberg
Estimating the term…
A system and method for effectuating optimized 360° immersive video viewing experience. A media input stream is coded into a first set of bitstreams having different qualities, wherein each GOP starts with an intra-coded (I) frame followed by a set of frames including at least one predictive-coded (P) frame. The media input stream is also coded into a second set of bitstreams having different qualities, wherein each GOP starts with an I-frame followed by a plurality of X-frames, each X-frame having a slice header of a P-frame and comprising blocks of intra-coded data only (e.g., I-blocks). During playout of the 360° immersive video content, when a viewport changes during mid-GOP and/or if bandwidth allocation changes, higher quality data in an X-frame is muxed into the coded video sequence for providing enhanced viewing experience with minimum latency.
A media preparation method, comprising:
A media preparation system, comprising:
One or more non-transitory tangible computer-readable media containing instructions stored thereon which, when executed by one or more processors of a media preparation system, effectuate a media encoding process optimized for presentation of 360° immersive video assets with minimal latency, the one or more non-transitory computer-readable media comprising:
Dependencies are inferred from the claim text.