Puzzle battle game
AssigneeGREE, Inc.
InventorsYusuke Hisaoka, Akinori Adachi, Megumi Ishikawa
Life of this patent
Estimating the term…
Abstract
A recording medium that stores a game program processing the progress of a puzzle game and a battle game is provided. When executed on a computer including an input surface capable of detecting a touch operation of a user, the game program executes instructions. The instructions include determining whether or not a puzzle selected by the touch operation satisfies predetermined conditions, determining whether or not puzzles selected by the touch operation by drawing a locus on the input surface have the same attribute as one of the predetermined conditions, and displaying a game content for use in the battle game on a screen of the puzzle game when it is determined that the predetermined conditions are satisfied.
Claims16
A non-transitory computer-readable medium that stores a program thereon that, when executed on a computer including circuity and a touch panel display capable of detecting a touch operation of a user, causes the circuitry to:
- display, on the touch panel display, a first region for displaying puzzle pieces and a second region for displaying a game result;
- display a plurality of the puzzle pieces in the first region;
- detect a locus of the touch operation on the touch panel display;
- identify a first set of puzzle pieces of the plurality of the puzzle pieces selected by the locus of the touch operation;
- determine whether the first set of puzzle pieces satisfies a first condition;
- responsive to the first set of puzzle pieces satisfying the first condition, display at least one game content on at least one puzzle piece of the first set of puzzle pieces in the first region;
- responsive to detecting an end of the touch operation, erase the first set of puzzle pieces and the at least one game content in the first region;
- and
- responsive to erasing the first set of puzzle pieces and the at least one game content, update the game result and display the updated game result in the second region.
A method of controlling an information processing apparatus including circuity and a touch panel display adapted to detect a touch operation of a user comprising, by the circuitry:
- displaying, on the touch panel display, a first region for displaying puzzle pieces and a second region for displaying a game result;
- displaying a plurality of the puzzle pieces in the first region;
- detecting a locus of the touch operation on the touch panel display;
- identifying a first set of puzzle pieces of the plurality of the puzzle pieces selected by the locus of the touch operation;
- determining whether the first set of puzzle pieces satisfies a first condition;
- responsive to the first set of puzzle pieces satisfying the first condition, displaying at least one game content on at least one puzzle piece of the first set of puzzle pieces in the first region;
- responsive to detecting an end of the touch operation, erasing the first set of puzzle pieces and the at least one game content in the first region;
- and
- responsive to erasing the first set of puzzle pieces and the at least one game content, updating the game result and display the updated game result in the second region.
An information processing apparatus which includes circuitry and a touch panel display capable of detecting a touch operation of a user, the circuitry being configured to:
- display, on the touch panel display, a first region for displaying puzzle pieces and a second region for displaying a game result;
- display a plurality of the puzzle pieces in the first region;
- detect a locus of the touch operation on the touch panel display;
- identify a first set of puzzle pieces of the plurality of the puzzle pieces selected by the locus of the touch operation;
- determine whether the first set of puzzle pieces satisfies a first condition;
- responsive to the first set of puzzle pieces satisfying the first condition, display at least one game content on at least one puzzle piece of the first set of puzzle pieces in the first region;
- responsive to detecting an end of the touch operation, erase the first set of puzzle pieces and the at least one game content in the first region;
- and
- responsive to erasing the first set of puzzle pieces and the at least one game content, update the game result and display the updated game result in the second region.
Dependencies are inferred from the claim text.