# US 10,319,196 B2 · Systems and methods for slot-style games

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- Number: US 10,319,196 B2
- Document ID: US10319196B2
- Status: Granted
- Kind: B2
- Application number: 15/924,478
- Filed: 2018-03-19
- Published: 2018-07-26
- Granted: 2019-06-11
- Earliest claimed: 2013-10-02
- Assignees: Gamesys Ltd.
- Applicants: Gamesys Ltd.
- Inventors: Hans Elias; Marlon James Dublin
- Web page: https://patentgrep.com/patent/US10319196B2

## CPC

- G07F 17/34: depending on the stopping of moving members {in a mechanical slot machine}, e.g. "fruit" machines
- G07F 17/3213: {Details of moving display elements, e.g. spinning reels, tumbling members}
- G07F 17/326: {Game play aspects of gaming systems}
- G07F: COIN-FREED OR LIKE APPARATUS (coin sorting G07D3/00; coin testing G07D5/00; {handling coins or paper currencies apart from payment activated apparatus G07D; payment architectures, schemes or protocols G06Q20/00})

## Abstract

Systems, methods, and articles of manufacture provide for new features and functionality of slot-style games.

## Claims

### Claim 1

A method, comprising:
determining, by a processing device, a three-dimensional array of reel symbols for a slot-style game, the array comprising, for each layer of depth in the array, a two-dimensional reel symbol matrix, each reel symbol in each matrix being identifiable by a particular two-dimensional position, wherein a first two-dimensional matrix is populated with reel symbols based on a first Return-To-Player (RTP) probability and a second two-dimensional matrix is populated with reel symbols based on a second RTP probability different than the first RTP probability, wherein the second RTP probability is higher than the first RTP probability;
determining, by the processing device and based on a reel symbol removal mechanic, a first reel symbol to remove from the first two-dimensional matrix of the three-dimensional array;
determining, by the processing device, a second reel symbol from the second two-dimensional matrix of the three-dimensional array, the second reel symbol having the same two-dimensional position as the first reel symbol; and
causing, by the processing device, the second reel symbol to replace the first reel symbol.

### Claim 2 (depends on 1)

The method of claim 1, wherein the first two-dimensional matrix is associated with a first depth in the three-dimensional array and wherein the second two-dimensional matrix is associated with a second depth in the three-dimensional array, the first and second depths comprising adjacent depths.

### Claim 3 (depends on 2)

The method of claim 2, wherein the first depth comprises a game result datum.

### Claim 4 (depends on 1)

The method of claim 1, further comprising:
determining, by the processing device and after the causing of the second reel symbol to replace the first reel symbol and based on the first two-dimensional matrix, a first outcome of the game.

### Claim 5 (depends on 4)

The method of claim 4, further comprising:
determining, by the processing device and after the causing of the second reel symbol to replace the first reel symbol and based on the second two-dimensional matrix, a second outcome of the game.
