Cue sport soccer game
OwnerRichard Dally Batesinventor
Life of this patent
Estimating the term…
Abstract
A cue sport soccer game is disclosed including a playing surface, a first goal, a second goal, and playing pieces. The cue sport soccer game includes one or more indicator objects and/or one or more move indicators. The cue sport soccer game is to be played with a cue stick. The playing pieces include field pieces that are configured to slide on the playing surface strategically when struck by the cue stick. The field pieces may be struck strategically lightly or heavily to cause a game ball to be trajected in a grounded fashion or an elevated fashion respectively.
Claims11
A cue sport soccer game, comprising:
- a playing surface;
- two goals placed at opposite ends of the playing surface;
- a ball;
- a plurality of field pieces, the plurality of field pieces configured to be struck by a cue stick to slide the plurality of field pieces on the playing surface to impact the ball, wherein each of the plurality of field pieces comprises a two-tiered structure and a foul indicator object, the foul indicator object being placed on the two-tiered structure and configured to indicate a foul when the foul indicator object falls off the two-tiered structure;
- wherein a first field piece of the plurality of field pieces is part of an offensive team, the first field piece including a first move indicator, the first move indicator including a plurality of push buttons to indicate a number of offensive positioning moves for the first field piece during the possession of the ball;
- wherein a second field piece of the plurality of field pieces is part of a defensive team, the second field piece including a second move indicator, the second move indicator including a plurality of push buttons to indicate a number of defensive positioning moves for the second field piece during possession of the ball.
A method for playing a cue sport soccer game on a playing surface, the method comprising:
- providing the cue sport soccer game on the playing surface, two goals placed at opposite ends of the playing surface;
- a ball;
- a plurality of field pieces, the plurality of field pieces configured to be struck by a cue stick to slide the plurality of field pieces on the playing surface to impact the ball, wherein each of the plurality of field pieces comprises a two-tiered structure and a foul indicator object, the foul indicator object being placed on the two-tiered structure and configured to indicate a foul when the foul indicator object falls off the two-tiered structure;
- splitting the plurality of field pieces into two teams comprising a first field piece of an offensive team and a second field piece of a defensive team;
- placing the plurality of field pieces such that the two teams are arranged on opposite sides of the playing surface;
- wherein the plurality of field pieces includes a first move indicator of a first field piece of the offensive team and a second move indicator of the second field piece of the defensive team;
- providing for a possession of the ball;
- setting a first move indicator of a first field piece of the offensive team to indicate a number of offensive positioning moves for the first field piece in the possession of the ball of the offensive team;
- striking the field piece of the offensive team by a first cue stick to subsequently traject the ball to the opposite side of the playing surface;
- update the first move indicator of the first field piece of the offensive team by pushing the plurality of buttons to indicate a number of positioning moves available or a number of positioning moves used in the possession;
- setting the second move indicator of the second field piece of the defensive team to indicate a number of defensive positioning moves for the second field piece for the possession of the ball of the offensive team;
- striking a defense field piece with a second cue stick to subsequently traject the defensive field piece to block the offense team from scoring a goal with the ball;
- updating the second move indicator of the second field piece of the defensive team by pushing the plurality of buttons to indicate a number of positioning moves available or a number of positioning moves used in the possession;
- determining a foul when the foul indicator object falls off one of the plurality of field pieces;
- ending the possession of the ball when the move indicators of the plurality of field pieces indicate that no moves are available or all moves have been used.
A method for playing a cue sport soccer game on a playing surface, the method comprising:
- providing the cue sport soccer game on the playing surface, two goals placed at opposite ends of the playing surface;
- a ball;
- a plurality of field pieces, the plurality of field pieces configured to be struck by a cue stick to slide the plurality of field pieces on the playing surface to impact the ball, wherein each of the plurality of field pieces comprises a two-tiered structure and a foul indicator object, the foul indicator object being placed on the two-tiered structure and configured to indicate a foul when the foul indicator object falls off the two-tiered structure;
- splitting the plurality of field pieces into two teams comprising a first field piece of an offensive team and a second field piece of a defensive team;
- placing the plurality of field pieces such that the two teams are arranged on opposite sides of the playing surface;
- wherein the plurality of field pieces includes a first move indicator of a first field piece of the offensive team and a second move indicator of the second field piece of the defensive team;
- providing for a possession of the ball;
- setting the first move indicator of the first field piece of the offensive team to indicate a number of offensive positioning moves for the first field piece in the possession of the ball of the offensive team;
- striking the field piece of the offensive team by a first cue stick to subsequently traject the ball to a target goal of the playing surface;
- update the first move indicator of the first field piece of the offensive team by pushing the plurality of buttons to indicate a number of positioning moves available or a number of positioning moves used in the possession;
- setting the second move indicator of the second field piece of the defensive team to indicate a number of defensive positioning moves for the second field piece for the possession of the ball of the offensive team;
- striking a defense field piece with a second cue stick to subsequently traject the defensive field piece to block the offense team from scoring a goal with the ball;
- updating the second move indicator of the second field piece of the defensive team by pushing the plurality of buttons to indicate a number of positioning moves available or a number of positioning moves used in the possession;
- determining a foul when the foul indicator object falls off one of the plurality of field pieces;
- ending the possession of the ball when the move indicators of the plurality of field pieces indicate that no moves are available or all moves have been used.
Dependencies are inferred from the claim text.