Program, game control method, and information processing apparatus
AssigneeGREE, Inc.
InventorsDaisuke Taka, Motoshi Abe, Masaru Ida, Kiyoto Suzuki
Life of this patent
Estimating the term…
Abstract
A program, a game control method, and an information processing apparatus, which are capable of improving operability of a game. A program causing an information processing apparatus to execute a step of causing an object arranged on a field object in a virtual space in which a coordinate system having a first axis and a second axis is set to be displayed on a screen in which a coordinate system having a third axis and a fourth axis is set, a step of detecting first and second positions on the screen while the first user operation is being detected, and a moving step of moving the object according to a first user operation.
Claims8
A non-transitory program with computer executable instructions which, when executed, cause an information processing apparatus that executes a game to carry out the steps comprising:
- a step of causing an object arranged on a field object in a virtual space in which a world coordinate system having a first axis and a second axis is set to be displayed on a screen in which a screen coordinate system having a third axis and a fourth axis is set;
- a step of detecting a first user operation;
- a step of detecting first and second positions on the screen according to the first user operation while the first user operation is being detected;
- a first moving step of moving the object relatively to the object in the virtual space according to the detected first user operation;
- and
- a second moving step of moving the object while changing at least one of the first speed component and the second speed component of the object when an end of the first user operation is detected,
- wherein in the first moving step, a first speed component serving as a first axis direction component of a moving speed of the object is set according to a third axis direction component of a distance between the first position and the second position, and a second speed component serving as a second axis direction component of the moving speed of the object is set according to a fourth axis direction component of a distance between the first position and the second position, and
- the first speed component when the third axis direction component of the distance between the first position and the second position is a predetermined value is different from the second speed component when the fourth axis direction component of the distance between the first position and the second position is the predetermined value.
A game control method performed by an information processing apparatus, comprising:
- causing an object arranged on a field object in a virtual space in which a world coordinate system having a first axis and a second axis is set to be displayed on a screen in which a screen coordinate system having a third axis and a fourth axis is set;
- detecting a first user operation;
- detecting first and second positions on the screen according to the first user operation while the first user operation is being detected;
- a first moving step of moving the object relatively to the object in the virtual space according to the detected first user operation;
- and
- a second moving step of moving the object while changing at least one of the first speed component and the second speed component of the object when an end of the first user operation is detected,
- wherein in the first moving step, a first speed component serving as a first axis direction component of a moving speed of the object is set according to a third axis direction component of a distance between the first position and the second position, and a second speed component serving as a second axis direction component of the moving speed of the object is set according to a fourth axis direction component of a distance between the first position and the second position, and
- the first speed component when the third axis direction component of the distance between the first position and the second position is a predetermined value is different from the second speed component when the fourth axis direction component of the distance between the first position and the second position is the predetermined value.
An information processing apparatus that executes a game, comprising:
- a display unit that displays a screen;
- and
- a control unit,
- wherein the control unit:
- causes an object arranged on a field object in a virtual space in which a world coordinate system having a first axis and a second axis is set to be displayed on a screen in which a screen coordinate system having a third axis and a fourth axis is set,
- detects a first user operation,
- detects first and second positions on the screen according to the first user operation while the first user operation is being detected,
- performs a movement process of moving the object relatively to the object in the virtual space according to the detected first user operation, and
- performs a second movement process of moving the object while changing at least one of the first speed component and the second speed component of the object when an end of the first user operation is detected,
- wherein in the movement process, a first speed component serving as a first axis direction component of a moving speed of the object is set according to a third axis direction component of a distance between the first position and the second position, and a second speed component serving as a second axis direction component of the moving speed of the object is set according to a fourth axis direction component of a distance between the first position and the second position, and
- wherein the first speed component when the third axis direction component of the distance between the first position and the second position is a predetermined value is different from the second speed component when the fourth axis direction component of the distance between the first position and the second position is the predetermined value.
Dependencies are inferred from the claim text.