Gaming aspects relating to multiplayer/tournament hybrid arcade/wager-based games
AssigneeSynergy Blue LLC
InventorsGeorg Washington, Joe Serra
Life of this patent
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Abstract
Various aspects described for implementing tournament hybrid arcade/wager-based gaming techniques via computer networks, including one or more casino gaming networks. The tournament hybrid arcade/wager-based game may include a non-wager based gaming portion and a wager-based gaming portion. One or more players are able to concurrently engage in continuous game play of the non-wager based gaming portion during execution of wager-based gaming events which are automatically triggered based on events which occur during play of the non-wager based gaming portion. Payouts for a given wager-based game event outcome may include both monetary payouts and/or non-monetary payouts.
Claims24
A computer implemented method employed in a computer network, the computer network including a first electronic, wager-based gaming device including a first display and a first input device, the computer network further including a second electronic, wager-based gaming device including a second display and a second input device, the computer network further including at least one random number generator engine, the method comprising causing at least one processor to execute a plurality of instructions stored in at least one non-transient memory to:
- provide the first gaming device with access to a virtual game world of a multi-player, skill-based, wager-based game;
- provide the second gaming device with access to the virtual game world of the multi-player, skill-based, wager-based game;
- display, at the first display, a first game graphical user interface representing the virtual game world, the first game graphical user interface including a first skill-based game graphical user interface portion configured to enable the first player to engage in skill-based game play activities relating to the multi-player, skill-based, wager-based game via interaction with the first skill-based game graphical user interface portion, the first game graphical user interface further including a first wager-based game graphical user interface portion configured to display content relating to wager-based gaming activities associated with the multi-player, skill-based, wager-based game;
- display, at the second display, a second game graphical user interface representing the virtual game world, the second game graphical user interface including a second skill-based game graphical user interface portion configured to enable the second player to engage in skill-based game play activities relating to the multi-player, skill-based, wager-based game via interaction with the second skill-based game graphical user interface portion, the second game graphical user interface further including a second wager-based game graphical user interface portion configured to display content relating to wager-based gaming activities associated with the multi-player, skill-based, wager-based game;
- identify a first wager-based triggering event which may occur in the virtual game world;
- acquire a first wager-based event outcome from the at least one random number generator engine;
- create a link or association between the first wager-based event outcome and the first wager-based triggering event;
- receive a first set of game-play input generated from the first player's interactions with the first skill-based game graphical user interface portion;
- cause, based on to the first set of game-play input, a first wager-based triggering event to occur in the virtual game world;
- automatically initiate, on behalf of the first player and in response to the occurrence of the first wager-based triggering event, a first wager-based event in the multi-player, skill-based, wager-based game;
- automatically fund a first amount wagered on the first wager-based event using funds from a first account balance associated with the first player;
- reveal, after execution of the first wager-based event, the first wager-based event outcome as an outcome of the first wager-based event;
- determine if a first monetary payout is to be distributed to the first player based on the outcome of the first wager-based game event;
- if it is determined that a first monetary payout is to be paid or distributed to the first player, automatically distribute the first monetary payout;
- identify a second wager-based triggering event which may occur in the virtual game world;
- acquire a second wager-based event outcome from the at least one random number generator engine;
- create a second link or association between the second wager-based event outcome and the second wager-based triggering event;
- receive a second set of game-play input generated from the second player's interactions with the second skill-based game graphical user interface portion;
- cause, based on to the second set of game-play input, a second wager-based triggering event to occur in the virtual game world;
- automatically initiate, on behalf of the second player and in response to the occurrence of the second wager-based triggering event, a second wager-based event in the multi-player, skill-based, wager-based game;
- automatically fund a second amount wagered on the second wager-based event using funds from a second account balance associated with the second player;
- reveal, after execution of the second wager-based event, the second wager-based event outcome as an outcome of the second wager-based event;
- determine if a second monetary payout is to be distributed to the second player based on the outcome of the second wager-based game event;
- and
- if it is determined that a second monetary payout is to be paid or distributed to the second player, automatically distribute the second monetary payout.
A computer implemented system employed in a computer network, the computer network including a first electronic, wager-based gaming device including a first display and a first input device, the computer network further including a second electronic, wager-based gaming device including a second display and a second input device, the computer network further including at least one random number generator engine, the system comprising:
- at least one processor;
- at least one non-transient memory;
- the at least one processor being operable to execute a plurality of instructions stored in the at least one non-transient memory to:
- provide the first gaming device with access to a virtual game world of a multi-player, skill-based, wager-based game;
- provide the second gaming device with access to the virtual game world of the multi-player, skill-based, wager-based game;
- display, at the first display, a first game graphical user interface representing the virtual game world, the first game graphical user interface including a first skill-based game graphical user interface portion configured to enable the first player to engage in skill-based game play activities relating to the multi-player, skill-based, wager-based game via interaction with the first skill-based game graphical user interface portion, the first game graphical user interface further including a first wager-based game graphical user interface portion configured to display content relating to wager-based gaming activities associated with the multi-player, skill-based, wager-based game;
- display, at the second display, a second game graphical user interface representing the virtual game world, the second game graphical user interface including a second skill-based game graphical user interface portion configured to enable the second player to engage in skill-based game play activities relating to the multi-player, skill-based, wager-based game via interaction with the second skill-based game graphical user interface portion, the second game graphical user interface further including a second wager-based game graphical user interface portion configured to display content relating to wager-based gaming activities associated with the multi-player, skill-based, wager-based game;
- identify a first wager-based triggering event which may occur in the virtual game world;
- acquire a first wager-based event outcome from the at least one random number generator engine;
- create a link or association between the first wager-based event outcome and the first wager-based triggering event;
- receive a first set of game-play input generated from the first player's interactions with the first skill-based game graphical user interface portion;
- cause, based on to the first set of game-play input, a first wager-based triggering event to occur in the virtual game world;
- automatically initiate, on behalf of the first player and in response to the occurrence of the first wager-based triggering event, a first wager-based event in the multi-player, skill-based, wager-based game;
- automatically fund a first amount wagered on the first wager-based event using funds from a first account balance associated with the first player;
- reveal, after execution of the first wager-based event, the first wager-based event outcome as an outcome of the first wager-based event;
- determine if a first monetary payout is to be distributed to the first player based on the outcome of the first wager-based game event;
- if it is determined that a first monetary payout is to be paid or distributed to the first player, automatically distribute the first monetary payout;
- identify a second wager-based triggering event which may occur in the virtual game world;
- acquire a second wager-based event outcome from the at least one random number generator engine;
- create a second link or association between the second wager-based event outcome and the second wager-based triggering event;
- receive a second set of game-play input generated from the second player's interactions with the second skill-based game graphical user interface portion;
- cause, based on to the second set of game-play input, a second wager-based triggering event to occur in the virtual game world;
- automatically initiate, on behalf of the second player and in response to the occurrence of the second wager-based triggering event, a second wager-based event in the multi-player, skill-based, wager-based game;
- automatically fund a second amount wagered on the second wager-based event using funds from a second account balance associated with the second player;
- reveal, after execution of the second wager-based event, the second wager-based event outcome as an outcome of the second wager-based event;
- determine if a second monetary payout is to be distributed to the second player based on the outcome of the second wager-based game event;
- and
- if it is determined that a second monetary payout is to be paid or distributed to the second player, automatically distribute the second monetary payout.
Dependencies are inferred from the claim text.