Autonomous agent hybrid system
AssigneeGamblit Gaming, LLC
InventorsMiles Arnone, Frank Cire, Eric Meyerhofer
Life of this patent
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Abstract
A method of operating a gaming system to execute an entertainment game providing outcomes based upon an autonomous agent action and constructed to trigger a wager, wherein the game; detects the autonomous agent action taken by the autonomous agent where the autonomous agent action is a direct utilization by the autonomous agent of the actionable element within the entertainment game, wherein the autonomous agent action is taken by the autonomous agent without the player's supervision; and communicates, to the real world controller, an agent wager.
Claims18
A method of operating a gaming system having a random number generator and a credit meter, comprising:
- receiving by the gaming system from a player an input of real world credit;
- providing by the gaming system a display screen configured to display a user interface that depicts an entertainment game;
- receiving by the gaming system an autonomous agent action within entertainment game where the autonomous agent action is a direct utilization by the autonomous agent of an actionable element within the entertainment game, wherein the autonomous agent action is taken by the autonomous agent within the entertainment game without the player's supervision;
- determining by the gaming system an entertainment game outcome, based upon the autonomous agent action, to earn a payout of game world credits;
- determining by the gaming system a gambling outcome of a randomly generated payout of real world credits from a wager of the real world credit using the random number generator, wherein the determination of the gambling outcome is triggered by the autonomous agent action;
- generating by the gaming system the user interface display that depicts the representation of the autonomous agent action within the entertainment game;
- and
- allocating by the gaming system the randomly generated payout of real world credits to the credit meter.
A slot machine having non-transitory processor-readable storage medium storing processor-executable instructions for a method of operating a gaming system, the instructions comprising:
- providing by the gaming system a real world engine constructed to provide a randomly generated payout from a wager of credit in a gambling game using a random number generator;
- providing by the gaming system an entertainment software engine constructed to provide outcomes based upon a player's execution of an entertainment game;
- providing by the gaming system a display screen configured to display a user interface that depicts a representation of an entertainment game;
- monitoring by the gaming system for an autonomous agent action within entertainment game where the autonomous agent action is a direct utilization by the autonomous agent of an actionable element within the entertainment game, wherein the autonomous agent action is taken by the autonomous agent within the entertainment game without the player's supervision;
- determining by the gaming system an entertainment game outcome, based upon the autonomous agent action, to earn a payout of game world credits;
- determining by the gaming system a gambling outcome of a randomly generated payout of real world credits from a wager of the real world credit using the random number generator, wherein the determination of the gambling outcome is triggered by the autonomous agent action;
- and
- providing by the gaming system the user interface display that depicts the representation of the autonomous agent action within the entertainment game.
Dependencies are inferred from the claim text.