Method and system for unified input in cross-platform streaming applications in cloud computing environments
AssigneeUbisoft Entertainment
InventorsSimon Rinfret, Oleksandr Khilko, Alexandre Larouche
Life of this patent
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Abstract
A computer program, method, and system for cross-platform input data unification. According to some embodiments, a first input data is received from a first input device connected to a first platform. The input data is converted to a standard action. The standard action is transmitted to a second platform capable of determining a relationship between the standard action and a second input device associated with the second platform. The second platform can use the input data to trigger an action associated with the standard action in the application or gaming environment.
Claims20
A non-transitory computer readable storage medium with an executable program stored thereon for cross-platform input data unification, wherein the program instructs a processing element to perform the following steps:
- receiving, from a user and via a first type of gaming input device connected to a first gaming platform, a first gaming command,
- wherein the first gaming command is specific to the first type of gaming input device,
- wherein the first type of gaming input device is distinct from a second type of gaming input device,
- wherein the first gaming platform is a first type of gaming platform distinct from a second type of gaming platform;
- converting, by the first gaming platform, the first gaming command specific to the first type of input device to a cross-platform standard gaming input action;
- transmitting the standard gaming input action to a second gaming platform of the second type of gaming platform;
- converting the standard gaming input action to a second gaming command specific to the second type of gaming input device connected to the second gaming platform;
- and
- triggering the second gaming command on the second gaming platform.
A non-transitory computer readable storage medium with an executable program stored thereon for cross-platform input data unification, wherein the program instructs a processing element to perform the following steps:
- receiving a cross-platform standard gaming input action from a first gaming platform of a first type of gaming platform distinct from a second type of gaming platform,
- wherein the standard gaming input action was converted from a first gaming command received from a user and specific to a first type of gaming input device distinct from a second type of input device and connected to the first gaming platform,
- converting the standard gaming input action to a second gaming command specific to the second type of gaming input device connected to a second gaming platform of the second type of gaming platform,
- and
- triggering an action related to the second gaming command.
A system for cross-platform input data unification, the system comprising:
- a first input device of a first type of input device distinct from a second type of input device;
- a first gaming platform of a first type of gaming platform distinct from a second type of gaming platform configured to:
- receive a first gaming command from the first input device connected to the first gaming platform,
- wherein the first gaming command is specific to the first type of gaming input device,
- convert the first gaming command to a cross-platform standard gaming input action, and
- transmit the standard gaming input action;
- and
- a second gaming platform configured to
- receive the standard gaming input action,
- convert the standard gaming input action to a second gaming command specific to a second gaming input device of the second type of gaming input device connected to the second gaming platform, and
- trigger an action corresponding to the second gaming command.
Dependencies are inferred from the claim text.