Anti-sandbagging in head-to-head gaming for enriched game play environment
AssigneeGamblit Gaming, LLC
InventorsMiles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
Life of this patent
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AssigneeGamblit Gaming, LLC
InventorsMiles Arnone, Frank Cire, Eric Meyerhofer, Caitlyn Ross
Estimating the term…
An electromechanical gaming machine constructed to operate an anti-sandbagging system in a hybrid game having an entertainment game and a gambling game. One embodiment includes an entertainment controller, a game world controller, a real world controller and an anti-sandbagging module. The entertainment controller generates an entertainment game; the real world controller, determines a wager outcome, and the game world controller instructs the real world controller to execute the wager, and the anti-sandbagging module that receives player performance information, establishes a base skill level; establishes a skill change parameter; and update the base skill level if the difference between the player skill level and the base skill falls within the skill change parameter.
An electromechanical gaming machine for applying an anti-sandbagging system in a hybrid game having an entertainment game and a gambling game, the electromechanical gaming machine comprising:
Dependencies are inferred from the claim text.