Video game ride
AssigneeUniversal City Sudios LLC
InventorsPatrick Devin Boyle, Ross Alan Osterman
Life of this patent
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Abstract
A system in accordance with present embodiments includes a plurality of vehicles having vehicle interface circuitry and configured to accommodate one or more riders. In certain embodiments, a vehicle of the plurality of vehicles is configured to receive respective inputs from the one or more riders via the vehicle interface circuitry, and wherein the respective inputs are related to one or more game features of a game environment; and a game controller configured to receive information from the vehicle interface circuitry related to the respective inputs; and provide instructions to modify the game environment based on at least one of the respective inputs.
Claims18
A system comprising:
- a plurality of vehicles configured to accommodate one or more riders, each vehicle of the plurality of vehicles associated with a game character and having vehicle interface circuitry, wherein each vehicle of the plurality of vehicles is configured to receive respective inputs from the one or more riders via the vehicle interface circuitry, and wherein one or more inputs of the respective inputs are associated with a vehicle path, and wherein the one or more riders select the vehicle path from a plurality of vehicle paths by selecting one or more of a plurality of game features of a game environment to provide the one or more inputs associated with the vehicle path, wherein the game environment comprises a plurality of locations;
- and
- a game controller configured to:
- receive information from the vehicle interface circuitry related to the one or more inputs;
- determine a score for each vehicle of the plurality of vehicles based on the one or more inputs;
- determine a first team score and a second team score, wherein the first team score is based at least on the score from each vehicle of a first subset of the plurality of vehicles and the second team score is based at least on the score from each vehicle of a second subset of the plurality of vehicles, and wherein when the first team score is higher than the second team score, the first subset of the plurality of vehicles is permitted access to one or more locations of the plurality of locations;
- provide instructions to cause the vehicle to travel along the selected vehicle path;
- and
- provide instructions to modify the game environment according to the inputs, wherein the respective inputs are related to game features associated with the game character, and wherein modifying the game environment comprises modifying a virtual or physical object within the game environment.
A system comprising:
- a plurality of vehicles configured to accommodate one or more riders, each vehicle of the plurality of vehicles associated with a game character and having vehicle interface circuitry, wherein each vehicle of the plurality of vehicles is configured to receive respective inputs from the one or more riders via the vehicle interface circuitry, and wherein one or more inputs of the respective inputs are associated with a vehicle path, and wherein the one or more riders select the vehicle path from a plurality of vehicle paths by selecting one or more of a plurality of game features of a game environment to provide the one or more inputs associated with the vehicle path, wherein the game environment comprises a character training feature assigned to each game character, wherein the character training feature comprises a character training room for each game character, and wherein each vehicle is only permitted to enter the character training room of each vehicle's associated game character;
- and
- a game controller configured to:
- receive information from the vehicle interface circuitry related to the one or more inputs;
- provide instructions to cause the vehicle to travel along the selected vehicle path;
- and
- provide instructions to modify the game environment according to the one or more inputs, wherein the respective inputs are related to game features associated with the game character, and wherein modifying the game environment comprises modifying a virtual or physical object within the game environment.
Dependencies are inferred from the claim text.