# US 10,120,190 B2 · Entertainment device and method of communication for an entertainment device

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- Number: US 10,120,190 B2
- Document ID: US10120190B2
- Status: Granted
- Kind: B2
- Application number: 15/340,333
- Filed: 2016-11-01
- Published: 2017-05-18
- Granted: 2018-11-06
- Earliest claimed: 2015-11-13
- Assignees: Sony Interactive Entertainment Europe Limited
- Applicants: Sony Interactive Entertainment Europe Limited
- Inventors: Mandana Jenabzadeh
- Web page: https://patentgrep.com/patent/US10120190B2

## CPC

- G02B 27/017: {Head mounted}
- G06F 1/163: {Wearable computers, e.g. on a belt}
- G06F 1/1694: {the I/O peripheral being a single or a set of motion sensors for pointer control or gesture input obtained by sensing movements of the portable computer}
- G06F 1/1698: {the I/O peripheral being a sending/receiving arrangement to establish a cordless communication link, e.g. radio or infrared link, integrated cellular phone (details of antennas disposed inside a computer H01Q1/2266)}
- G06F 3/011: {Arrangements for interaction with the human body, e.g. for user immersion in virtual reality (blind teaching G09B21/00)}
- G06F 3/012: {Head tracking input arrangements}
- G06F 3/014: {Hand-worn input/output arrangements, e.g. data gloves}
- G06F 3/017: {Gesture based interaction, e.g. based on a set of recognized hand gestures (interaction based on gestures traced on a digitiser G06F3/04883)}
- G08B 13/19682: {Graphic User Interface [GUI] presenting system data to the user, e.g. information on a screen helping a user interacting with an alarm system}
- G08B 25/08: using communication transmission lines {(G08B13/19658, G08B21/0286, G08B25/016 take precedence)}
- G08B 25/10: using wireless transmission systems {(G08B25/009 takes precedence)}
- H04B 1/385: {Transceivers carried on the body, e.g. in helmets}
- H04L 51/224: providing notification on incoming messages, e.g. pushed notifications of received messages
- H04L 51/58: Message adaptation for wireless communication
- H04N 7/181: {for receiving images from a plurality of remote sources}
- H04W 4/18: Information format or content conversion, e.g. adaptation by the network of the transmitted or received information for the purpose of wireless delivery to users or terminals
- H04B 2001/3866: {carried on the head}
- H04W 4/80: Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
- G02B: OPTICAL ELEMENTS, SYSTEMS OR APPARATUS
- G06F: ELECTRIC DIGITAL DATA PROCESSING (computer systems based on specific computational models G06N)
- G08B: SIGNALLING SYSTEMS, e.g. PERSONAL CALLING SYSTEMS; ORDER TELEGRAPHS; ALARM SYSTEMS
- H04B: TRANSMISSION
- H04L: TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION (arrangements common to telegraphic and telephonic communication H04M)
- H04N: PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04W: WIRELESS COMMUNICATION NETWORKS (broadcast communication H04H; communication systems using wireless links for non-selective communication, e.g. wireless extensions H04M1/72)

## Abstract

An entertainment device includes a virtual environment generator to generate a virtual environment for display. The device also includes reception means to receive content from a mobile communication device on a local network. Content parsing means is adapted to parse the content for information of one or more predetermined information types. And transmission means is adapted to signal to a mobile communication device that the entertainment device is a wearable device, despite the fact that the entertainment device is not a wearable device. The reception means is adapted to receive selected content from the mobile communication device that has been formatted for use by such a wearable device. In addition, information of one or more predetermined information types is incorporated into the virtual environment for display.

## Claims

### Claim 1

An entertainment device, comprising
one or more processing devices configured to generate a virtual environment for display;
reception means, adapted to receive, in operation, content from a mobile communication device on a local network;
one or more processing devices configured to parse the content for information of one or more predetermined information types; and
transmission means adapted to signal to a mobile communication device that the entertainment device is a wearable device, despite the entertainment device not being a wearable device;
and wherein the reception means is adapted to receive selected content from the mobile communication device that has been formatted for use by such a wearable device, and
information of one or more predetermined information types is incorporated into the virtual environment for display.

### Claim 2 (depends on 1)

An entertainment device according to claim 1, in which:
the reception means is adapted to receive, in operation, the content from the mobile communication device on the local network, formatted for use with a Digital Living Network Alliance standard.

### Claim 3 (depends on 1)

An entertainment device according to claim 1, further comprising transmission means adapted to communicate with a wearable device;
and wherein the reception means is adapted to receive content forwarded by the wearable device from the mobile communications device.

### Claim 4 (depends on 1)

An entertainment device according to claim 1, in which the predetermined information types are one or more selected from a list consisting of:
i. a text notification;
ii. a status change notification;
iii. a still image;
iv. audio; and
v. video.

### Claim 5 (depends on 1)

An entertainment device according to claim 1, in which information of a text notification type is incorporated into a display of a virtual watch, in turn incorporated into the virtual environment.

### Claim 6 (depends on 1)

An entertainment device according to claim 1, in which information of a still image information type or a video information type are incorporated into a virtual display object within the virtual environment.

### Claim 7 (depends on 1)

An entertainment device according to claim 1, in which the one or more processing devices configured to generate the virtual environment for display are operable to generate the virtual environment for display on a head-mounted display.

### Claim 8 (depends on 1)

A system, comprising:
an entertainment device according to claim 1; and
a wearable device.

### Claim 9

A method of communication for an entertainment device on a local network, comprising the steps of:
signaling to a mobile communication device that the entertainment device is a wearable device, despite the entertainment device not being a wearable device;
receiving content from the mobile communication device on the local network;
parsing the content for one or more predetermined information types;
generating a virtual environment for display in a head-mounted display; and
incorporating information of one or more predetermined information types into the virtual environment for display;
wherein the receiving step comprises receiving selected content from the mobile communication device that has been formatted for use by a wearable device.

### Claim 10 (depends on 9)

A method according to claim 9, in which:
the step of receiving content comprises receiving the content from the mobile communication device on the local network, formatted for use with a Digital Living Network Alliance standard.

### Claim 11

A non-transitory computer readable medium having computer executable instructions adapted to cause a computer system to perform the steps of:
signaling to a mobile communication device that the entertainment device is a wearable device, despite the entertainment device not being a wearable device;
receiving content from the mobile communication device on a local network;
parsing the content for one or more predetermined information types;
generating a virtual environment for display in a head-mounted display; and
incorporating information of one or more predetermined information types into the virtual environment for display;
wherein the receiving step comprises receiving selected content from the mobile communication device that has been formatted for use by such a wearable device.
