Methods and apparatuses for pre-action gaming
OwnerVincent Macri, Paul Zilber +1inventors
InventorsVincent Macri, Paul Zilber, Vincent Macri, Jr.
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OwnerVincent Macri, Paul Zilber +1inventors
InventorsVincent Macri, Paul Zilber, Vincent Macri, Jr.
Estimating the term…
Aspects of the disclosure include methods and apparatuses for pre-action gaming. For example, in an aspect, a method is presented for constructing a user-controllable image, comprising obtaining anatomical and physiological data associated with a body, storing the anatomical and physiological data in a database; and creating the user-controllable image based on the stored anatomical and physiological data, wherein the user-controllable image is configurable to a user, wherein at least a moveable portion of the user-controllable image is constructed to move based on input from a user, and wherein the user-controllable image is constructed so as to enable pre-action training the user. As such, victims of traumatic brain injury or other neurological setbacks may pre-train their nervous system for use of one or more injured body parts.
A method for improving performance of a user's body part having an impaired physical action as a result of an acquired brain injury comprising:
A non-transitory computer readable medium for improving performance of physical actions of a user's body part having an impaired physical action as a result of an acquired brain injury, comprising instructions stored thereon that, when executed on a processor of a training system apparatus having at least one processor, an input device, a display device, and a robotic body part device that is attached to the user's body part having the impaired physical action, said instructions perform the steps of:
Dependencies are inferred from the claim text.