Methods and apparatus for facilitating flat rate play sessions
AssigneeIgt
InventorJay S. Walker
Life of this patent
Estimating the term…
Abstract
In accordance with one embodiment, a video roulette flat rate play session is facilitated. The flat rate play session may be associated with at least one of a wagering restriction applied to one or more bets during the flat rate play session and a net maximum payout per spin applicable to one or more bets during the flat rate play session. In one embodiment, a player is provided with a plurality of wagering units at the beginning of the session. A monetary value of the plurality of wagering units may be greater than a monetary value of a flat rate price paid for the flat rate play session.
Claims63
A method of operating a gaming system, said method comprising:
- responsive to a physical item being received via a payment acceptor, establishing a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receiving a request to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one personalized card is associated with a first value, and
- responsive to the request being received, causing at least one processor to execute a plurality of instructions to associate at least one predetermined value change with the at least one personalized card, wherein after an activation of the associated at least one predetermined value change, the at least one personalized card is associated with a second, different value;
- causing a display, by at least one display device, of an indication of the at least one predetermined value change;
- and
- following the placement of the wager, enabling the at least one play of the game in accordance with the at least one predetermined value change.
A non-transitory computer readable medium storing a plurality of instructions configured to direct a processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one personalized card is associated with a first value, and
- responsive to the request being received, associate at least one predetermined value change with the at least one personalized card, wherein after an activation of the associated at least one predetermined value change, the at least one personalized card is associated with a second, different value;
- cause a display, by at least one display device, of an indication of the at least one predetermined value change;
- and
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one predetermined value change.
An apparatus comprising:
- at least one display device;
- a input device;
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request, via the at least one input device, to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one personalized card is associated with a first value, and
- responsive to the request being received, associate at least one predetermined value change with the at least one personalized card, wherein after an activation of the associated at least one predetermined value change, the at least one personalized card is associated with a second, different value;
- cause the at least one display device to display an indication of the at least one predetermined value change;
- and
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one predetermined value change.
A method of operating a gaming system, said method comprising:
- responsive to a physical item being received via a payment acceptor, establishing a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receiving a request to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one play of the game is associated with a first rule, and
- responsive to the request being received and in exchange for an amount of consideration, causing at least one processor to execute a plurality of instructions to associate at least one predetermined rule change with the at least one personalized card;
- causing a display, by at least one display device, of an indication of the at least one predetermined rule change;
- and
- following the placement of the wager, enabling the at least one play of the game in accordance with the at least one predetermined rule change, wherein after the association, the at least one play of the game is associated with a second, different rule.
A non-transitory computer readable medium storing a plurality of instructions configured to direct a processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one play of the game is associated with a first rule, and
- responsive to the request being received and in exchange for an amount of consideration, associate at least one predetermined rule change with the at least one personalized card;
- cause a display, by a display device, of an indication of the at least one predetermined rule change;
- and
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one predetermined rule change, wherein after the association, the at least one play of the game is associated with a second, different rule.
An apparatus comprising:
- at least one display device;
- at least one input device;
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request to utilize at least one personalized card from a player in association with the at least one play of the game, wherein prior to the request being received, the at least one play of the game is associated with a first rule, and
- responsive to the request being received and in exchange for an amount of consideration, associate at least one predetermined rule change with the at least one personalized card;
- cause the at least one display device to display an indication of the at least one predetermined rule change;
- and
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one predetermined rule change, wherein after the association, the at least one play of the game is associated with a second, different rule.
A method of operating a gaming system, said method comprising:
- responsive to a physical item being received via a payment acceptor, establishing a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receiving a request to utilize at least one personalized card from a player in association with the at least one play of the game, and
- responsive to the request being received, causing at least one processor to execute a plurality of instructions to associate at least one of:
- a predetermined value change and a predetermined rule change with the at least one personalized card;
- following the placement of the wager, enabling the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- determining whether the at least one personalized card is applicable, wherein responsive to the at least one personalized card being applicable, at least one of:
- the at least one play of the game is associated with a first rule, and the at least one personalized card is associated with a first value, and responsive to the at least one personalized card not being applicable, at least one of:
- the at least one play of the game is associated with a second, different rule, and the at least one personalized card is associated with a second, different value.
A non-transitory computer readable medium storing a plurality of instructions configured to direct a processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of game:
- receive a request to utilize at least one personalized card from a player in association with the at least one play of the game, and
- associate at least one of:
- a predetermined value change and a predetermined rule change with the at least one personalized card;
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- determine whether the at least one personalized card is applicable, wherein responsive to the at least one personalized card being applicable, at least one of:
- the at least one play of the game is associated with a first rule, and the at least one personalized card is associated with a first value, and responsive to the at least one personalized card not being applicable, at least one of:
- the at least one play of the game is associated with a second, different rule, and the at least one personalized card is associated with a second, different value.
An apparatus comprising:
- at least one display device;
- at least one input device;
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request, via the at least one input device, to utilize at least one personalized card from a player in association with the at least one play of the game, and
- associate at least one of:
- a predetermined value change and a predetermined rule change with the at least one personalized card;
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- determine whether the at least one personalized card is applicable, wherein responsive to the at least one personalized card being applicable, at least one of:
- the at least one play of the game is associated with a first rule, and the at least one personalized card is associated with a first value, and responsive to the at least one personalized card not being applicable, at least one of:
- the at least one play of the game is associated with a second, different rule, and the at least one personalized card is associated with a second, different value.
A method of operating a gaming system, said method comprising:
- responsive to a physical item being received via a payment acceptor, establishing a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receiving a request to utilize at least one personalized card from a player in association with the at least one play of the game,
- causing at least one processor to execute a plurality of instructions to identify at least one of a rank, a color, and a suit for the at least one personalized card, and
- causing the at least one processor to execute the plurality of instructions to identify at least one of:
- a predetermined value change and a predetermined rule change associated with the at least one personalized card;
- causing a display, by at least one display device, of an indication of the at least one personalized card and the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card;
- following the placement of the wager, enabling the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- causing the at least one processor to execute the plurality of instructions to applying the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card.
A non-transitory computer readable medium storing a plurality of instructions configured to direct a processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request to utilize at least one personalized card from a player in association with the at least one play of the game,
- identify at least one of a rank, a color, and a suit for the at least one personalized card, and
- identify at least one of:
- a predetermined value change and a predetermined rule change associated with the at least one personalized card;
- cause a display, by at least one display device, of an indication of the at least one personalized card and the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card;
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- apply the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card.
An apparatus comprising:
- at least one display device;
- at least one input device;
- at least one processor;
- and
- at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to:
- responsive to a physical item being received via a payment acceptor, establish a credit balance drawable upon via a placement of a wager, said established credit balance being based, at least in part, on a monetary value associated with the received physical item, wherein the physical item is selected from the group consisting of:
- a ticket associated with the monetary value and a unit of currency;
- prior to at least one play of a game:
- receive a request, via the at least one input device, to utilize at least one personalized card from a player in association with the at least one play of the game,
- identify at least one of a rank, a color, and a suit for the at least one personalized card, and
- identify at least one of:
- a predetermined value change and a predetermined rule change associated with the at least one personalized card;
- cause the at least one display device to display an indication of the at least one personalized card and the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card;
- following the placement of the wager, enable the at least one play of the game in accordance with the at least one of:
- the predetermined value change and the predetermined rule change;
- and
- apply the at least one of:
- the predetermined value change and the predetermined rule change associated with the at least one personalized card upon the occurrence of the at least one personalized card.
Dependencies are inferred from the claim text.