Generating auto-stereo gaming content having a motion parallax effect via user position tracking
AssigneeBally Gaming, Inc.
InventorsBryan M. Kelly, Stephen Patton, Sean Martin, Martin Lyons, Rod Ang, Randy Hedrick
Life of this patent
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Abstract
Devices and methods are set forth which provide for determination of relative movement between a user and an auto-stereo electronic display and for using the relative movement for applying a motion parallax effect to the display of auto-stereo content and for applying or removing the motion parallax effect.
Claims15
A gaming device configured for presentation of wagering game content, the gaming device comprising:
- a processor;
- an auto-stereo electronic display;
- an apparatus configured to generate data corresponding to an approximate relative position of at least a portion of a body of a user relative to the auto-stereo electronic display;
- a memory storage device including instructions that when executed by the processor, cause the gaming device to perform operations to control a motion parallax effect, the instructions including
- instructions to determine, via use of the apparatus, changes to the approximate relative position of the at least the portion of the body of the user relative to the auto-stereo electronic display based on one or more of movement by the at least the portion of the body of the user and movement of the gaming device;
- instructions to render first auto-stereo content via the auto-stereo electronic display applying the motion parallax effect based on the changes to the approximate relative position and based on a first position of the first auto-stereo content relative to a first portion of the auto-stereo electronic display, wherein the first auto-stereo content includes at least a first reel symbol in a first area of the auto-stereo electronic display;
- instructions to render second auto-stereo content without the motion parallax effect based on a second position of the second auto-stereo content relative to a second portion of the auto-stereo electronic display, wherein the second auto-stereo content includes at least a second reel symbol in a second area of the auto-stereo display, wherein the first reel symbol and the second reel symbol are included on a virtual slot reel;
- and
- instructions to present, during a game play round of an electronic wagering game, the first auto-stereo content concurrently with presentation of the second auto-stereo content via the auto-stereo electronic display, the instructions to present including
- instructions to spin the virtual slot reel;
- and
- instructions to transition, over a period of time during the game play round, the motion parallax effect to the second reel symbol as the second reel symbol moves from the spin of the virtual slot reel.
A method of controlling a gaming device, said method comprising:
- determining, via use of a camera, changes to an approximate relative position of at least a portion of a body of a user relative to an auto-stereo electronic display based on one or more of movement by the at least the portion of the body of the user and movement of the gaming device;
- rendering, via a processor of the gaming device, first auto-stereo content via the auto-stereo electronic display applying a motion parallax effect based on the changes to the approximate relative position and based on a first position of the first auto-stereo content relative to a first portion of a the auto-stereo electronic display, wherein the first auto-stereo content includes a first group of one or more reel symbols in a first area of the auto-stereo electronic display;
- rendering, via the processor, second auto-stereo content without the motion parallax effect based on a second position of the second auto-stereo content relative to a second portion of the auto-stereo electronic display, wherein the second auto-stereo content includes a second group of one or more reel symbols in a second area of the auto-stereo display, wherein the first group and second group are included on a virtual slot reel;
- and
- presenting, during a game play round of an electronic wagering game, the first auto-stereo content concurrently with presentation of the second auto-stereo content via the auto-stereo electronic display, the presenting including
- spinning the virtual slot reel;
- and
- transitioning, over a period of time during the game play round, the motion parallax effect to the second group as the second group moves from the spin of the virtual slot reel.
One or more non-transitory, machine-readable storage media having instructions stored thereon that, when executed by a processor of a gaming device, cause the gaming device to perform operations comprising:
- determining, via use of a position-sensing apparatus of the gaming device, changes to an approximate relative position of at least a portion of a body of a user relative to an auto-stereo electronic display based on one or more of movement by the at least the portion of the body of the user and movement of the gaming device;
- rendering first auto-stereo content via the auto-stereo electronic display, wherein the first auto-stereo content includes a first group of one or more reel symbols of a virtual slot reel, wherein the first group is in a first area of the auto-stereo electronic display;
- applying a motion parallax effect to the first auto-stereo content based on the changes to the approximate relative position and based on a first position of the first auto-stereo content relative to a first portion of a the auto-stereo electronic display;
- rendering second auto-stereo content without the motion parallax effect based on a second position of the second auto-stereo content relative to a second portion of the auto-stereo electronic display, wherein the second auto-stereo content includes a second group of one or more reel symbols of the virtual slot reel, wherein the first group is in a first area of the auto-stereo electronic display;
- and
- presenting, during a game play round of an electronic wagering game, the first auto-stereo content concurrently with presentation of the second auto-stereo content via the auto-stereo electronic display, the presenting including
- spinning the virtual slot reel;
- and
- transitioning, over a period of time during the game play round, the motion parallax effect to the second group as the second group moves from the spin of the virtual slot reel.
Dependencies are inferred from the claim text.