Method and device for playing a sports-related card fill game
OwnerScott M. Comperdainventor
Life of this patent
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Abstract
A method for playing a sports-related card fill game which fills in required locations on a game card based upon events in otherwise unrelated sporting events is disclosed. Further disclosed are devices which implement this method and may automatically perform the information gathering and card-fill steps. Alternate embodiments of the method and the implementing devices with additional features enhancing the functionality and reliability of the method and devices are also disclosed.
Claims14
A method for playing a sports-related card fill game comprising:
- a) selecting a sporting event;
- b) defining at least four unique scoring periods associated with the sporting event;
- c) assigning a first subset of the unique scoring periods to a first player by printing them on a game card, the game card having a plurality of first player scoring blanks, the first subset being equal to half of the at least four unique scoring periods;
- d) assigning a second subset of the unique scoring periods to a second player by printing them on the game card, the game card having a plurality of second player scoring blanks, the second subset being equal to the unique scoring periods which are not contained in the first subset;
- e) evaluating a plurality of first player period scores, each first player period score for each of the unique scoring periods based on a plurality of scoring events which occur during the unique scoring period in the sporting event, each first player period score corresponding to one of the plurality of first player scoring blanks;
- f) assigning a first final score to the first player, the first final score comprising a sum of the plurality of the first player period scores, the first final score corresponding to a first player final scoring blank on the game card;
- g) evaluating a plurality of second player period scores, each second player period score for each of the unique scoring periods based on a plurality of scoring events which occur during the unique scoring period in the sporting event, each second player period score corresponding to one of the plurality of second player scoring blanks;
- and,
- h) assigning a second final score to the second player, the second final score comprising a sum of the plurality of the second player period scores, the second final score corresponding to a second player final scoring blank on the game card, the second final score and the first final score together comprising a set of final scores.
A sports-related card fill game comprising:
- a) a game card, the game card being associated with a sporting event by having a marking corresponding to the sporting event;
- b) a plurality of first player score blanks, each first player score blank corresponding to a unique first player scoring period assigned to a first player and corresponding to one of a plurality of unique sporting event score periods in the sporting event;
- c) a plurality of second player score blanks, each second player score blank corresponding to a unique second player scoring period assigned to a second player and corresponding to one of the plurality of unique sporting event score periods in the sporting event which are not assigned to the first player;
- d) a first player total score blank corresponding to a sum of a plurality of first player score values, the plurality of first player score values being stored in the plurality of first player score blanks, each of the plurality of first player score values being associated with a plurality of scoring events in a corresponding member of the plurality of unique sporting event score periods which are assigned to the first player, and;
- e) a second player total score blank corresponding to a sum of a plurality of second player score values, the plurality of second player score values being stored in the plurality of second player score blanks, each of the plurality of second player score values being associated with a second plurality of scoring events in a corresponding member of the plurality of unique sporting event score periods which are assigned to the second player.
A device for playing an electronic sports-related card fill game comprising:
- a) a digital computer comprising a CPU, a RAM and/or a persistent storage device, an input device, and a visual display, the RAM and/or the persistent storage device, the input device, and the visual display operably connected to the CPU;
- b) a set of instructions stored on the RAM and/or the persistent storage device which are executed by the CPU and cause the digital computer to perform the following operations;
- i. select a sporting event;
- ii. define at least four unique scoring periods associated with the sporting event;
- iii. assign a first subset of the unique scoring periods to a first player, the first subset being equal to half of the at least four unique scoring periods;
- iv. assign a second subset of the unique scoring periods to a second player, the second subset being equal to the unique scoring periods which are not contained in the first subset;
- v. evaluate a plurality of first player period scores, each first player period score for each of the unique scoring periods based on a plurality of scoring events which occur during the unique scoring period in the sporting event;
- vi. assign a first final score to the first player, the first final score comprising a sum of the plurality of the first player period scores;
- vii. evaluate a plurality of second player period scores, each second player period score for each of the unique scoring periods based on a plurality of scoring events which occur during the unique scoring period in the sporting event;
- viii. assign a second final score to the second player, the second final score comprising a sum of the plurality of the second player period scores, the second final score and the first final score together comprising a set of final scores;
- ix. evaluate the first final score and the second final score to determine if the first final score and the second final score both have a zero value, and if so declare the electronic sports-related card fill game to be drawn, display a drawn game message on the visual display, and end the electronic sports-related card fill game, or otherwise continue to the next step;
- x. determine if the set of final scores has a larger member and if so, identify a winner of the electronic sports-related card fill game corresponding to either the first player or the second player, whichever corresponds to the larger member of the set of final scores, display the identity of the winner on the visual display, and end the electronic sports-related card fill game.
Dependencies are inferred from the claim text.